PROFESSIONAL EXPERIENCE
UX Designer; UX Researcher; UX Consultant | Freelance, 2022-2024
Engaged in UX and UI consulting: Web-based logistics tool for a Caribbean wholesale food distributor; Mobile health care services platform; Ecommerce website for youth sports camps
UX Designer | Lakeside Software, 2020-2022
Designed full UX and UI of new applications and features; audited usability across existing platform; conducted quantitative and qualitative user research
UX Designer | apt.mind; MARS, University of Michigan, 2019
Designed full UX and UI of two independent projects: 1) Mindfulness meditation mobile application for in-the-moment stress regulation; 2) Multi-intervention mobile application to increase self-regulation among smoking cessation populations, including the creation of a novel intervention for fostering positive emotions
UX Designer; Co-Creator | ewrapper, University of Michigan, 2016-2019
Designed full UX and UI of an adaptive system that wraps engagement strategies around mobile applications to increase use and adherence; conducted user research including usability tests and interviews
Published (First author) in: 1) ACM International Symposium on Wearable Computers (UBICOMP, 2017); 2) ACM Computer Supported Cooperative Work and Social Computing Conference (CSCW, 2019)
Creative Strategist | Sense2Stop, University of Michigan, 2015-17
Developed stress reduction exercises delivered upon detection of stress in real-time; included UI and UX design, and film production
Director/Writer/Editor | Association for Contextual Behavioral Science, 2015-17
Produced ACT-based short film series (24 episodes)- “Through the lens of young people”: Exploring, identifying, and moving towards personal values; responsible for full production of series, including the recruitment and management of actors, script writing, directing, and editing
Founder | inkblots, University of Michigan, 2012-2017
Created short film series aimed to normalize mental and emotional health issues, and emphasize capacity to change cognitive, emotive, and behavioral processes; included user research, project management, writing, directing, and editing
SKILLS
Tools: Sketch; Figma; Adobe Creative Suite; Maze; HTML; CSS; Final Cut Pro X; Logic Pro X
Methods: User Research; UX/UI Design; Persona and Scenario Development; Journey Mapping; User Flows; Storyboarding; Wireframing; Rapid Prototyping; Film/Photography
EDUCATION
UNIVERSITY OF MICHIGAN — Class of 2019
M.S. HUMAN COMPUTER INTERACTION
RELEVANT COURSEWORK:
SI 582 - Introduction to Interaction Design
SI 520 - Graphic Design and Visual Communications
SI 539 - Design of Complex Websites
SI 682 - Advanced User Research in the Field
SI 501 - Contextual Inquiry and Consulting Foundations
SI 622 - Needs Assessment and Usability Evaluation
SI 588 - Fundamentals of Human Behavior
PSYCH 746 - Attention and Cognitive Control
PSYCH 808-01 - Emotion Regulation
PSYCH 808-12 - Science of Design Thinking
SAC 311 - Writing TV
OHIO STATE UNIVERSITY — Class of 2010
B.A. PSYCHOLOGY